Give the gift of gaming with these 6 books

Guest Blogger  //  Dec 12, 2019

Give the gift of gaming with these 6 books

Know a reader that can’t get enough of GAMING? Introduce them to the books below, all based on hit GAMES!

Many of the stories below are all-new and original stories, which are developed by award-winning authors and game developers, and add more complexity to already-expansive game universes. The guidebooks on this list also allow readers to dive deeper into their favorite games, by empowering them with tips and tricks for playing!

 

The Silver Eyes (Five Nights At Freddy's #1) 

Ages 12 and up

Ten years after the horrific murders at Freddy Fazbear's Pizza that ripped their town apart, Charlie, whose father owned the restaurant, and her childhood friends reunite on the anniversary of the tragedy and find themselves at the old pizza place which had been locked up and abandoned for years. After they discover a way inside, they realize that things are not as they used to be. The four adult-sized animatronic mascots that once entertained patrons have changed. They now have a dark secret . . . and a murderous agenda.

Read all three books in the series!

Have a reader who loves Graphic Novels? The New York Times bestselling young adult novel, The Silver Eyes, has been adapted in an all-new graphic novel format!

Joey Drew Studios Employee Handbook (Bendy and the Ink Machine)

Ages 12 and up

Unlock the mysteries of the hit horror video game Bendy and the Ink Machine in this terrifying, in-world guidebook!

Dreams do come true at Joey Drew Studios!

Welcome to Joey Drew Studios! As a new animator, it's your job to carry on Mr. Drew's legacy of iconic characters like Bendy, Boris the Wolf, and Alice Angel! In this handy guidebook, you'll learn how to get around the studio, operate our state-of-the-art Ink Machine, and work well with our dedicated staff of creatives and crew members. Mr. Drew himself has even included a walk-through of all the tasks you'll need to complete to make it out of your first week alive, as well as an excerpt from his memoir The Illusion of Living, to inspire you to carry our company mission forward.

In time, we hope you'll find a home here at our studios. Who knows? After a while, you may never want to leave!

Don't miss this terrifying in-world guidebook, your key to unlocking the mysteries of Bendy and the Ink Machine!

Super Deluxe Essential Handbook (Pokémon): The Need-to-Know Stats and Facts on Over 800 Characters

Ages 7 and up

The new edition of the bestselling Deluxe Essential Handbook is here - and it includes all-new Pokémon! With 496 color pages and info on over 800 Pokémon, this is a must-have for kids of all ages.

If you want to catch 'em all, you gotta read about 'em all!

This revised and updated edition of the mega-bestselling Essential Handbook and Deluxe Essential Handbook has all the stats and facts kids need to know about the world of Pokémon. Essential information on over 800 Pokémon is jam-packed into 496 illustrated, full-color pages.

The Super Deluxe Essential Handbook is easy to read and organized simply and effectively into one comprehensive, kid-friendly reference book. This updated edition features 64 extra pages devoted to the newest Pokémon from the Sun & Moon video games. It is an absolute must-have for Pokémon Trainers of all ages.

After the Fall (RWBY, Book #1)

Ages 12 and up

In the future-fantasy world of RWBY, Rooster Teeth's hit animated webseries, teens train to become warriors. Join the fight in this epic official, original novel from EC Myers and RWBY's head writers!

Trouble is brewing…

After Beacon Academy fell, Coco, Fox, Velvet, and Yatsuhashi made a vow: No one else is getting left behind. It's been more than a year since Team CFVY saw their school destroyed by the creatures of Grimm, their friends felled in battle or scattered across the world of Remnant. Since then, they've been settling into life at Shade Academy in Vacuo, fighting hard to finish their training so they can find their friends and save their world.

When a distress message comes into Shade, asking for huntsmen and huntresses to defend refugees from a never-ending stream of Grimm, Team CFVY answers the call without hesitation. But in the heat of the desert, they're forced to relive their former battles, both from the fall of Beacon and from everything that came before.

Don't miss this exclusive original story straight from award-winning author E.C. Myers and RWBY's head writers, Kerry Shawcross and Miles Luna!

Missing Pieces (Hello Neighbor, Book 1) 

Ages 10 and up

Lock your doors! From the creators of the blockbuster horror video game Hello Neighbor comes the story that started it all. Unravel the mystery in this gripping prequel novel!

Nicky Roth has always been a lonely kid. But that all changes when he and his family move to Raven Brooks and meet their eccentric neighbors, the Petersons. Nicky befriends the Petersons' son, Aaron, bonding over their talents for tinkering. Soon the boys are inseparable and using their skills to pull pranks on the townspeople.

But something about Aaron bothers Nicky--people seem almost afraid of him and his family. Through snippets from Aaron and a lot of sleuthing in the town's archives, Nicky discovers a dark past haunting his neighbors, a streak of bad luck they can't seem to shake. Aaron thinks that's all behind them now, but Nicky has a feeling the Petersons are fated for another tragedy. . . .

This pulse-pounding prequel novel to the hit video game Hello Neighbor includes two-color illustrations throughout, to help readers unwind the mystery at the heart of the game.

Read all three books in the series!

HALO: Battle Born (Battle Born: A Halo Young Adult Novel Series #1) 

Ages 12 and up

Don't miss the first-ever young adult fiction novel based on the megahit Halo video game series!

Saskia, Dorian, Evie, and Victor aren't exactly friends at their small high school on the middle-of-nowhere colony world of Meridian. Each has their own problems, from absent parents to supporting their family, getting into a good college to making the next hit holo-film. But those problems were nothing next to the threat now facing their world: The alien alliance known as the Covenant is laying siege to Meridian, for reasons that aren't so easily explained.

With their village in flames, the four teens find themselves stuck aboveground, locked out of the town shelter where the rest of the survivors are gathered. Together, Saskia, Dorian, Evie, and Victor are thrust into battle with nothing but a few scavenged weapons and an injured Spartan, one of the UNSC's super-soldiers. What's forged from the destruction will determine the fate of Meridian, and tilt the battle for humanity's survival.

Read both books in the series!  

Click here to learn more about all AFK (“Away from Keyboard”) books available from Scholastic.